Oct 22, 2026 · since v1.20261021.1

Dungeon preparation, goals and a weekly recap

Since v1.20261021.1 – dungeon preparation with quests, goals for riding and reputation, a weekly recap in the journal, group professions in the camp planner.

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v1.20261022.1 brings three new addon features – all three experimental, so switch them on under Settings › Experimental and let us know how they work. The website has two new pages.

Dungeon preparation (experimental)

The readiness check is now called Dungeon preparation and does more: with the new option it shows for one dungeon who has which dungeon quests, who is missing which and where the quest givers are. On the right you see durability, bags, food, ammo and reagents as before – new is the hearthstone. The dungeon of the next event is preselected.

Sharing quests and showing quest givers on the map only happens when you click. Class quests show "—" for everyone else.

Mockup: dungeon preparation with quests and supplies (sample values)
Mockup Mockup: dungeon preparation with quests and supplies (sample values)

Behind it is a list of 66 dungeon quests up to about level 30 that we researched and checked in the beta. On top of that the addon learns (experimental, "Learn dungeon quests"): when someone in the group accepts a dungeon quest, it remembers where the quest giver stands and shares it with everyone.

Goals (experimental)

New tab Me › Goals: riding (level and gold), reputation with a faction – for example for another race's mount – or a free savings goal. You see your progress and an estimate of when you will get there, based on your pace over the last seven days.

For each goal you decide whether the group sees it. Gold is only shown as a percentage, never as an amount.

Mockup: your goals on the left, the group's shared goals on the right (sample values)
Mockup Mockup: your goals on the left, the group's shared goals on the right (sample values)

Weekly recap in the journal

The group area now has a weekly recap: each character's level progress, milestones, delivered orders and events – week by week. No loot, no gold, only progress. Soon the summary will also be posted to Discord every Sunday.

The weekly recap with demo data
The weekly recap with demo data

Camp planner: group professions

New tab in the camp planner: who has which profession at which skill, which professions the group is missing, and what a different profession would add in camp objects and craftable upgrades. The suggestions are our estimate, not game mechanics. On phones you can swipe the table sideways.

Mockup: group professions with gaps and suggestions (sample values)
Mockup Mockup: group professions with gaps and suggestions (sample values)

Also new

  • Import: if an import links a new character to you, the preview now says so clearly. The characters page shows who each character belongs to and since when.
  • Diagnostics: `/ch diag probe` reads a few things from the game that we need for new features – read-only, nothing is sent.
  • `/ch notify on|off` is gone; switch order notifications under Settings › Notifications.
The import preview with the note about a new link
The import preview with the note about a new link

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